Scale Experiment/Thesis Development/2009    
  I wanted to investigate the ways in which recent notion of space can generate new modes of people’s behaviors, gestures, and occupancy in their surroundings. To fully understand the meaning of tomorrow’s space, it was necessary to analyze the history of architectural illusions and identify special effects as a digital element. The point of this research was to discuss how technology influences people’s everyday practice, usage of common objects, and occupancy of their physical surroundings and change the meaning of spatial relations.    
This particular experiment was done to explore the way in which scale of visual elements that takes place in our environment could change the sensory awareness of people’s surroundings. A mirror that faces a projector reflects a colossal domino to the wall. As the viewer walks towards the wall, the projected image of the domino interacts by collapsing and rising up again according to the viewer’s location. This prototype involves using approximate sensor and action script coding that enable the physical interaction.
Above is a captured image of the installation. The point was to experiment with architectural illusion and scale using projected digital elements in space.
  I used a mirror to create a reflection of the projected image to a wall. Through this installation I was also experimenting the way in which low tech device such as mirrors could generate digital effect. For the input device that triggered the animation, I embedded an approximate sensor in a small canvas and attached it to a wall.    


  Below is the first prototype for this piece. Instead of using a 1:1 scale of a domino, I made a man-sized imagary to create the visual element. Through this experimentation, I was investigating how people's occupancy in an environment could influence embedded digital elements and explore the role of technology in spatial practice.