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  PRODUCTIVE INTERACTION: RESPONSIVE CAUSALITY / DIGITAL & PHYSICAL /
NASA JPL'S JUPITER FOG / KEY / WIND PIPE / NET CREATORS, NETWORK OF THINGS /
VISION-DRIVEN MEDIA: PATENT ISSUED # 10-2007-0011071 / KNOWLEDGE ARCHIVE /
MUSIC TRAVEL / BRANDING / SWISS DESIGN NETWORK CONFERENCE WORKSHOP /
SPATIAL COMMUNICATION: MICRO WORLD / TOP PLAN / DIGITAL BLUE / MAIN
 
 
 
 
 
 
Norman Klein, a cultural critic, and both an urban and media historian, as well as a novelist.
   
     
       
       
   
   
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The Key project, video documentation | Double click to play. Vimeo streaming video link  
   
   
   
   
   
 
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The Key project consists of three stories. This video content is the second story of Norman Klein. | Double click to play. Vimeo streaming video link  
   
   
   
   
   
   
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System diagram  
   
   
   
   
   
   
The Story

Norman M. Klein tells a strange story about a lock that can’t be picked. Suddenly, someone turns the key and a lock is triggered. Norman unconsciously stops talking, and his whole physical behavior becomes an extension of the lock system. The goal of the Keyhole Project is to raise interesting questions about the new technology that interlinks the nonphysical world to our surroundings. Keyhole is used as a metaphor for window between virtual and self awareness. Triggering of locks that can’t be picked represents the technologies in the analogue version of computers. In this puzzling story, nothing seems to make any sense, but here in this world, every object becomes an interface that is interlinked with our mind through the pervasive networking system.



Making

After explaining my idea for the project, I did an interview with Norman M. Klein about his work, lock, and a story about cinema. I had the footage of an interview playing automatically on a screen. I also built a lock as an input device that would trigger a switch connected to the Make control. Each time the switch was triggered, a movie file controlled by an action script would play and the original movie would be removed. The final output of the footage would be played in a plasma display at a location approximately 20 meters away from the input device. Input and output devices were connected remotely through a WIFI network.

-Mac book pro
-Make Controllers




Acknowledgements

I thank Norman Klein, a cultural critic, and both an urban and media historian, as well as a novelist, for his wonderful stories and being the main character of this project. Norman Klein's books include The History of Forgetting: Los Angeles and the Erasure of Memory, Seven Minutes: The Life and Death of the American Animated Cartoon, and the data/cinematic novel, Bleeding Through: Layers of Los Angeles, 1920-86. I also thank Sarah Kim, a very talented visual thinker and designer for early assistance in brain storming and constructive feedbacks. Sarah Kim is currently an interior designer at B&A Design Communication in South korea.
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Copyright © 2008-2010 by
AUSTIN SEUNGMIN LEE